Drowning in Plastic: Mobile Communication for Action Against Plastic Pollution
dc.contributor.advisor | Andrew, Denton | |
dc.contributor.advisor | Sue, Jowsey | |
dc.contributor.author | Sharma, Hemangi | |
dc.date.accessioned | 2023-06-01T23:24:15Z | |
dc.date.available | 2023-06-01T23:24:15Z | |
dc.date.issued | 2022 | |
dc.description.abstract | Plastic pollution in oceans and freshwater sources is now considered one of the most significant environmental threats facing aquatic plants, animals, and humans globally. This research project aims to design a mobile application prototype to investigate the possibilities of technology to potentially communicate ideas in order to raise awareness. Experience design plays an increasingly substantial role in human-computer interaction. The project investigates human actions by providing gamification tasks, and it studies user feedback through a step-bystep building process. The research project studies the interface design and user experience design methods before designing Low-fidelity prototypes (Paper prototypes) and High-fidelity prototypes (Digital prototypes) to create an application design along with a step-by-step user feedback process. The project further studies the potential of a mobile application to identify, observe, and convey this issue with narrative gamification methods. It examines the behaviour impact through user feedback to help prevent plastic from affecting the planet. | |
dc.identifier.uri | https://hdl.handle.net/10292/16210 | |
dc.language.iso | en | |
dc.publisher | Auckland University of Technology | |
dc.rights.accessrights | OpenAccess | |
dc.title | Drowning in Plastic: Mobile Communication for Action Against Plastic Pollution | |
dc.type | Thesis | |
thesis.degree.grantor | Auckland University of Technology | |
thesis.degree.name | Master of Design |