Lean Construction Enterprise Management: The Value and Potential of the Merit Game Simulation
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Abstract
A Lean Enterprise Construction-aligned learning game is an opportunity to meet the industry’s needs and wants. Competitive Simulation can offer such an alignment by using an online system as a medium to instruct. Learning three critical components: vocabulary, concepts, and processes, as well as game-based learning, allows students to acquire knowledge and skills through an interactive and entertaining learning experience to achieve the purpose of real-time teaching. As a result, many educators have adopted gamification in various disciplines in the tertiary sector to enhance learning and teaching. This paper will discuss applying the MERIT game to Lean Construction Learning through a case study within a leading Australian university. The case study incorporates the Merit Game and relevant organisational management content into an undergraduate construction management program. Its focus is Lean Enterprise principles and concepts. Overall, students reported a positive learning experience with higher order learning outcomes while identifying good practices incorporated into future delivery programs. The case study findings will inform academics and training professionals about the potential of the MERIT game, if tailored, for teaching Lean Construction at the enterprise level.